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Create an Android app that displays a map by using the Google Maps template
for Android Studio. If you have an existing Android Studio project that you’d
like to set up, see Project Configuration.
This quickstart is intended for developers who are familiar with basic
Android development with Java or Kotlin.
Set up the development environment
Set up an Android device
To run an app that uses the Maps SDK for Android, you must deploy it to an Android device or Android
emulator that is based on Android 4.0 or higher and includes the Google APIs.
Create a Google Maps project in Android Studio
-
Open Android Studio, and click Create New Project in the
Welcome to Android Studio window. -
In the New Project window, under the Phone and Tablet category,
select the Google Maps Activity, and then click Next. -
Complete the Google Maps Activity form:
-
Set Language to Java or Kotlin. Both languages are fully supported by
the Maps SDK for Android. To learn more about Kotlin, see
Develop Android apps with Kotlin. -
Set Minimum SDK to an SDK version compatible with your test device.
You must select a version greater than the minimum version required by the
Maps SDK for Android version 18.0.x, which is currently
Android API Level 19 (Android 4.4, KitKat) or higher.
See the Release Notes for the
latest information on the SDK version requirements.
-
-
Click Finish.
Android Studio starts Gradle and builds the project. This may take some time.
-
When the build is finished, Android Studio opens the
AndroidManifest.xml
andMapsActivity
files. Your activity may have a different name, but it
will be the one you configured during setup. -
The
AndroidManifest.xml
file contains instructions on getting a Google Maps
API key and then adding it to your local.properties file. Do not add your
API key to theAndroidManifest.xml
file.
Doing so stores your API key less securely. Instead, follow the instructions
in the next sections to create a Cloud project and configure an API key.
Set up your Google Cloud project
Complete the required Cloud Console setup steps by clicking
through the following tabs:
Step 1
Console
-
In the Google Cloud Console, on the project selector page, click
Create Project to begin creating a new Cloud
project.Go to the project selector page
-
Make sure that billing is enabled for your Cloud project.
Confirm that billing is enabled for your project.Google Cloud offers a $0.00 charge trial. The trial expires at either end of 90
days or after the account has accrued $300 worth of charges, whichever comes first. Cancel
anytime. Google Maps Platform features a recurring $200 monthly credit. For more
information, see
Billing account credits and Billing.
Cloud SDK
gcloud projects create "PROJECT"
Read more about the
Google Cloud SDK
,
Cloud SDK installation
, and the following commands:
Step 2
To use Google Maps Platform, you must enable the APIs or SDKs you plan to use with your project.
Console
Enable the Maps SDK for Android
Cloud SDK
gcloud services enable \ --project "PROJECT" \ "maps-android-backend.googleapis.com"
Read more about the
Google Cloud SDK
,
Cloud SDK installation
, and the following commands:
Step 3
This step only goes through the API Key creation process. If you use your API Key in
production, we strongly recommend that you restrict your API key. You can find more
information in the product-specific Using API Keys page.
The API key is a unique identifier that authenticates requests associated with your project for
usage and billing purposes. You must have at least one API key associated with your project.
To create an API key:
Console
-
Go to the Google Maps Platform > Credentials page.
Go to the Credentials page
-
On the Credentials page, click Create credentials > API key.
The API key created dialog displays your newly created API key.
-
Click Close.
The new API key is listed on the Credentials page under API keys.
(Remember to restrict the API
key before using it in production.)
Cloud SDK
gcloud alpha services api-keys create \ --project "PROJECT" \ --display-name "DISPLAY_NAME"
Read more about the
Google Cloud SDK
,
Cloud SDK installation
, and the following commands:
Add the API key to your app
This section describes how to store your API key so that it can be securely referenced by
your app. You should not check your API key into your version control system, so we recommend
storing it in the local.properties
file, which is located in the root directory of your
project. For more information about the local.properties
file, see
Gradle properties files.
To streamline this task, we recommend that you use the
Secrets Gradle Plugin for Android.
To install the plugin and store your API key:
- In Android Studio, open your project-level
build.gradle
file and add the following
code to thedependencies
element underbuildscript
.plugins { // ... id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin' version '2.0.1' apply false }
- Next, open your module-level
build.gradle
file and add the following code to the
plugins
element.id 'com.google.android.libraries.mapsplatform.secrets-gradle-plugin'
- Save the file and
sync your project with Gradle. - Open the
local.properties
in your project level directory, and then add the
following code. ReplaceYOUR_API_KEY
with your API key.MAPS_API_KEY=YOUR_API_KEY
- Save the file.
- In your
AndroidManifest.xml
file, go to
com.google.android.geo.API_KEY
and update theandroid:value attribute
as follows:
Note: As shown above,
com.google.android.geo.API_KEY
is the recommended metadata name
for the API key. A key with this name can be used to authenticate to multiple
Google Maps-based APIs on the Android platform, including the
Maps SDK for Android. For backwards compatibility, the API also
supports the name com.google.android.maps.v2.API_KEY
. This legacy
name allows authentication to the Android Maps API v2 only. An application can
specify only one of the API key metadata names. If both are specified, the API
throws an exception.
Look at the code
Examine the code supplied by the template. In particular, look at the following
files in your Android Studio project.
Maps activity file
The maps activity file is the main activity for the app, and
contains the code to manage and display the map. By default, the file that
defines the activity is named MapsActivity.java
or if you set Kotlin as the
language for your app, MapsActivity.kt
.
The main elements of the maps activity:
-
The
SupportMapFragment
object manages the life
cycle of the map and is the parent element of the app’s UI. -
The
GoogleMap
object provides access to the map data and
view. This is the main class of the Maps SDK for Android. The Map Objects
guide describes theSupportMapFragment
andGoogleMap
objects in more
detail. -
The
moveCamera
function centers the map at the
LatLng
coordinates for Sydney Australia. The first settings to
configure when adding a map are usually the map location and camera settings;
such as viewing angle, map orientation, and zoom level. See the
Camera and View guide for details. -
The
addMarker
function adds a marker to the coordinates for
Sydney. See the Markers guide for details.
The maps activity file contains the following code:
Java
import android.os.Bundle; import androidx.appcompat.app.AppCompatActivity; import com.google.android.gms.maps.CameraUpdateFactory; import com.google.android.gms.maps.GoogleMap; import com.google.android.gms.maps.OnMapReadyCallback; import com.google.android.gms.maps.SupportMapFragment; import com.google.android.gms.maps.model.LatLng; import com.google.android.gms.maps.model.MarkerOptions; public class MapsActivity extends AppCompatActivity implements OnMapReadyCallback { private GoogleMap mMap; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_maps); // Obtain the SupportMapFragment and get notified when the map is ready to be used. SupportMapFragment mapFragment = (SupportMapFragment) getSupportFragmentManager() .findFragmentById(R.id.map); mapFragment.getMapAsync(this); } /** * Manipulates the map once available. * This callback is triggered when the map is ready to be used. * This is where we can add markers or lines, add listeners or move the camera. In this case, * we just add a marker near Sydney, Australia. * * If Google Play services is not installed on the device, the user will be prompted to install * it inside the SupportMapFragment. This method will only be triggered once the user has * installed Google Play services and returned to the app. */ @Override public void onMapReady(GoogleMap googleMap) { mMap = googleMap; // Add a marker in Sydney and move the camera LatLng sydney = new LatLng(-34, 151); mMap.addMarker(new MarkerOptions() .position(sydney) .title("Marker in Sydney")); mMap.moveCamera(CameraUpdateFactory.newLatLng(sydney)); } }
Kotlin
import androidx.appcompat.app.AppCompatActivity import android.os.Bundle import com.google.android.gms.maps.CameraUpdateFactory import com.google.android.gms.maps.GoogleMap import com.google.android.gms.maps.OnMapReadyCallback import com.google.android.gms.maps.SupportMapFragment import com.google.android.gms.maps.model.LatLng import com.google.android.gms.maps.model.MarkerOptions internal class MapsActivity : AppCompatActivity(), OnMapReadyCallback { private lateinit var mMap: GoogleMap override fun onCreate(savedInstanceState: Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_maps) // Obtain the SupportMapFragment and get notified when the map is ready to be used. val mapFragment = supportFragmentManager .findFragmentById(R.id.map) as SupportMapFragment mapFragment.getMapAsync(this) } /** * Manipulates the map once available. * This callback is triggered when the map is ready to be used. * This is where we can add markers or lines, add listeners or move the camera. In this case, * we just add a marker near Sydney, Australia. * If Google Play services is not installed on the device, the user will be prompted to install * it inside the SupportMapFragment. This method will only be triggered once the user has * installed Google Play services and returned to the app. */ override fun onMapReady(googleMap: GoogleMap) { mMap = googleMap // Add a marker in Sydney and move the camera val sydney = LatLng(-34.0, 151.0) mMap.addMarker(MarkerOptions() .position(sydney) .title("Marker in Sydney")) mMap.moveCamera(CameraUpdateFactory.newLatLng(sydney)) } }
Module Gradle file
The Module build.gradle
file includes the following maps dependency, which
is required by the Maps SDK for Android.
dependencies { implementation 'com.google.android.gms:play-services-maps:18.1.0' // ... }
To learn more about managing the Maps dependency, see Versioning.
XML layout file
The activity_maps.xml
file is the XML layout file that defines the
structure of the app’s UI. The file is located in the res/layout
directory.
The activity_maps.xml
file declares a fragment that includes the following
elements:
tools:context
sets the default activity of the fragment
toMapsActivity
, which is defined in the maps activity file.android:name
sets the class name of the fragment to
SupportMapFragment
, which is the fragment type used in the maps activity
file.
The XML layout file contains the following code:
Deploy and run the app
When you run the app successfully, it will display a map that is centered on
Sydney Australia with a marker on the city as seen in the following screenshot.
To deploy and run the app:
- In Android Studio, click the Run menu option (or the play button icon) to
run your app. - When prompted to choose a device, choose one of the following options:
- Select the Android device that’s connected to your computer.
- Alternatively, select the Launch emulator radio button and choose the
virtual device that you set up.
- Click OK. Android Studio will start Gradle to build your app, and then
display the results on your device or emulator. It can take several minutes before the app
launches.
Next steps
-
Set up a map: This topic describes how to set up the initial and runtime
settings for your map, such as the camera position, map type, UI components,
and gestures. -
Add a map to your Android app (Kotlin): This
codelab walks you through an app that demonstrates some additional features of
the Maps SDK for Android. -
Use the Maps Android KTX library: This
Kotlin extensions (KTX) library allows you to take advantage of several Kotlin
language features while using the Maps SDK for Android.